Inspiration & Learning & Traditional & Video Games

Zed: Death Mark | League Animation Workshop

From Riot Animation Workshop: Riot has a history of technical experiments and character studies that usually aren’t slated for release as standalone pieces. Instead, creations of this kind tend to be absorbed in the development process, rolled up into the colorful katamari of a more ambitious final product. Among these creations are a slew of short animations we’ve gathered together and called the League Animation Workshop—a collection straight from the workstations of Riot animators, exploring familiar champions in vastly different…

CG & David O'Reilly & Independent Film Making & Inspiration & Trailers & Video Games

Everything – David O’Reilly

Everything is a consciousness simulator and open universe exploration game by David OReilly. Everything is a game in which everything you see is a playable character. The game allows you to be anything you want and experience the same world through the thousands of points of view. © David OReilly Original music © Ben Lukas Boysen Award-winning Irish animator David OReilly, best known for his short films Please Say Something and The External World, as well as his…

Behind the Scenes & CG & Free Assets & Game Engine & Geek Stuff & Inspiration & Realistic & Video Games & VR

Adam Demo Executable Unity Assets Released

  More here… Adam executable download (size: 3 GB; Windows DX11 only) It is expected to run 30 fps v-synced @ 1440p on a GeForce GTX 980 and Intel Core i7. Adam Character Pack: Adam, Guard, and Lu – download  (size: 876.5 MB) This package contains re-rigged versions of Adam, Guard and Lu. For the original film we used per-character generic rigs with a lot of prebaked animation onto bones. However, for this release we decided that the characters would be…

CG & Inspiration & Trailers & Video Games

Dawn of War III – Announcement Trailer

Glasgow-based CG animation studio collaborates with Canadian game developer Relic Entertainment to create a trailer for the launch of ‘Warhammer 40,000: Dawn of War III.’ The style is heavily influenced by the works of the Polish surrealist painter Zdzisław Beksiński. Large areas of hazy smoke mixed with sections of the highly, detailed structure. In terms of composing the shots, Axis avoided big sweeping camera moves and often opted for flat layouts that signify static paintings.…

49 second 
Anim Talk & Disney & News & The Biz & Video Games

Disney Shutting Infinity Game Unit, Cutting 300 Jobs

Disney said Tuesday it is shutting down its Disney Infinity line of video games, saying the changing market is too risky. The company booked a $147 million charge, mostly for unsold inventory. It also laid off about 300 employees, most of them based in Salt Lake City at Avalanche Software, a game studio Disney bought in 2005. CEO Bob Iger told analysts the risks “caught up with us.” Although the unit did well — bringing its interactive division into profitability…

Inspiration & Learning & Pushed Poses & Video Games

Finding Your Character

A student sent me this and it is a fantastic source of information for posing and understanding personality and character.  Every writer, designer and animator should watch this entire video. Some Rules Dan Offers: What Makes a Good Pose? 1 – A good pose is clear and instantly readable. Good silhouette Clarity 2 – A good pose demonstrates proper physicality. Body Mechanics Weight 3 – A good pose is visually interesting. Appeal Line of Action Asymmetry Negative Space Contrast 4 –…

The USC Games Bridge Program can help student teams make successful transitions to the real world of game development
01 minute 
Animation Output & Learning & News & Resources & Video Games

News – USC: Turning Student Projects into Full-fledged Companies

The USC Games Bridge Program can help student teams make successful transitions to the real world of game development. A new program at USC is taking student video games to the corporate level. “USC devotes its resources to supporting this new generation of the best and brightest game creators.  ~Gordon Bellamy” The USC Games Bridge Program, which began this summer, was created to turn student games into companies primed for venture capitalist investment or acquisition. Its innovative approach and elite…