Behind the Scenes & CG & Geek Stuff & Learning

What It Is Like To Be An Animator

Animating Mei’s Frosty 🙂 Highlight Intro Recording of David Gibson’s animation process for animating Mei’s “Frosty” Highlight Intro from Overwatch in Autodesk Maya. This video was originally made and presented as part of the Overwatch Exhibit in Blizzard’s Irvine Museum. Character Design by: Arnold Tsang Character Model by: Renaud Galand Character Rig by: Dylan Jones Technical Support and Workflow Tools by: Lan Fang & Dylan Jones. Overwatch Animation Team: Ryan Denniston, Jesse Davis, Michael Biancalana, Matt Boehm, Adam York, David…

2D & Learning & Nuke & Software

After Effects to Nuke 101 – A Tutorial by BenQ

Many of my students lean on After Effects and it is quite easy to learn but also Ae has limits once you learn the basics of compositing. Ae is a good as a general application. If you are serious about compositing you should really learn Nuke. This video is sponsored by Benq. This is a brand new series specifically created to help you transition from After Effects to Nuke. In this first video we do a basic introduction to get you…

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Animated Features & Behind the Scenes & Geek Stuff & Inspiration & Learning & Stop Mo

A Conversation with Kubo and the Two Strings VFX Oscar Nominees

https://livestream.com/gnomon/kubo-two-strings-vfx LAIKA’s Oscar-nominated VFX Supervisor, Animation Supervisor and Director of Rapid Prototype will discuss Kubo and the Two Strings at Gnomon ahead of the VES Awards. The panel will bring together Steve Emerson, Brad Schiff, and Brian McLean, and the discussion will be moderated by Emmy-winning character animator and Gnomon Instructor, Laura Barbera. Speakers will take questions from both the stage audience and Livestream viewers during the live event. Tweet questions using #gnomon on Twitter. If you’re in or near…